Libre
Soutien
Languages Living History Audio Guide at Beatles Story Albert Dock has been compiled and is narrated by John Lennon's sister Julia and is complimentary. Ten languages: Brazilian Portuguese (new), English, French, German, Italian, Japanese, Mandarin (new) Polish, Russian and Spanish. We also have a family audio guide in English. Accessibility Parking – Albert Dock has a number of car parks on site and has in total eight accessible car parking bays, with three available in car park A, near to the estate’s main entrance and five in car park B opposite The Beatles Story and Premier Inn hotel. Wheelchairs – The exhibition is fully wheelchair accessible. Due to fire evacuation procedures, we can only admit three wheelchairs on site at any one time. We have a standard wheelchair available which can either be booked in advance by telephoning +44 (0) 151 709 1963 or borrowed on the day by asking a member of staff at the main entrance (subject to availability on the day). Lifts – We have two accessible lifts: One situated at our main entrance (accompanied with audio announcements) and one located in our Fab4 Store going down to the Fab4 Cafe. Toilets – Wheelchair-accessible toilets are available within the exhibition and also in the Fab4 Cafe area. Please see a member of staff for assistance. Induction Loops – Induction loops are available to use with our audio guides. Please see a member of staff when picking up your audio guide. Large Print Gallery Books – We have large print transcripts available in all 10 languages offered on our audio guide, which are available at our Admissions desk. Please ask a member of staff for more details. Guide Dogs – Guide dogs are welcome. Sign Language – Should you require sign language assistance, please contact us on +44 (0) 151 709 1963 and we will check staff availability to ensure that help is on hand during your day of visit. Cloakroom – Our cloakroom allows guests to store coats, prams/buggies and suitcases. Fab4 Cafe – The Fab4 Cafe is located on basement level and is accessible via the exhibition and our Fab4 Store. The Fab4 Cafe is partially self-served – however, assistance is available if required.
There are 6 color coded course that get progressively more challenging as you go:
Green = Minimum Elevation/Minimum Skill
Blue = Medium Elevation/ Medium Skill
Silver = Advanced Elevation/Medium Skill
Red = Advanced Elevation/Advanced Skill
Tickets and Height Requirement Notes
Kids 7-11
Children on these courses are required to be able to reach the tips of their fingers to a height of 4’7″ (140cm) while keeping their feet flat on the ground
Junior 9
Height Requirement: Adventurers on the Junior Course are required to be able to reach the tips of their fingers to a height of 5’9″ (175cm) while keeping their feet flat on the ground.
Adult 12
Height Requirement: Adult Course adventure seekers are required to be able to reach the tips of their fingers to a height of 5’11” (180cm) while keeping their feet flat on the ground
(An adult 18 must accompany any minors 12-14 on the Adult courses)
What To Wear
Long hair MUST be tied back so as not to get caught on any equipment.
Sturdy closed-toed sport sandals/shoes/boots are required and should be worn securely.
NO jewelry. Necklaces/bracelets can get caught in equipment.
Avoid loose clothing. Fitted apparel, worn tight to the body is best to climb.
Note: Guests not wearing the appropriate clothing may be refused access to activities to ensure that safety guidelines are met.
DON’T FORGET WAIVERS: Please fill out your waiver so you can experience the thrill of our tree top adventure. All Climbers must have signed waiver.
UNDER 18: Waiver must be signed by a parent or legal guardian.
SAFETY EQUIPMENT- Climbers must have a 44 inch waist or smaller to be able to use our required safety equipment.
WEIGHT LIMIT There is no weight limit to participate on our courses.
Terms and Conditions: Please allow 15 to 20 minutes for your encounter with one of the beautiful seals. Participants must be at least 4 years of age. Participants under 18 years of age must have their legal guardian or parent with them to sign forms. This experience is not available for anyone who is pregnant. Please note: If your have allergies to sea food, you will not be able to participate. During the seal encounter, a photographer will be present to capture your experience. One image is included in the price of your ticket. The image is of the participant touching the seal and cannot be changed for alternatives. Additional images can be purchased for a fee.
Shearwater is a classic Newport-style schooner yacht, only recently recognized as a national landmark in 2009. The vessel was built by Rice Brother Corporation in East Boothbay, Maine, back in a time when yachting was a rare combination of elegance and adventure; Rice Bros. were well known for building luxury pleasure yachts and produced some 4,000 hulls over a period of 64 years. The keel was laid down on January 4, 1929 and a news clip from the Boothbay Register reflects alongside a photograph "Tyler Hodgon at the old Tide Mill is getting out timbers for the schooner to be built at Rice’s. Vessel to be built of native white oak." Traditionally built from hand-hewn native white oak, she was the last boat to be constructed at that yard - likely due to the ensuing Great Depression brought on by the Stock Market Crash that occurred later that autumn. East Boothbay was a small coastal town with shipbuilding being its only industry. About 40 workmen were employed for the construction of SHEARWATER. Her designer Theodore Donald Wells was born in Hudson Falls, N Y on October 22, 1875. He was a naval architect and marine engineer, a member of the Society of Naval Architects and Marine Engineers and also the Institute of Naval Architects London. His education included post-graduate work at the University of Glasgow in Scotland. He began his career as a member of the firm Herreshoff and Wells, N. Y. City in 1902. Working with Herreshoff no doubt had an influence on his designs, which bear similarities to many of the famous Herreshoff designed yachts of that time. From 1903 to 1907 he worked for Wintringham and Wells and then began practicing his profession under his own name. Mr. Wells joined the Navy Department in March 1917 and became Superintending Constructor of the Baltimore District U. S. N. Notable yachts designed and constructed under his supervision are "Viking" a 272 foot steel motor yacht built for George F. Baker in 1929 by Newport News and "Karina" a three masted schooner built for Robert E. Tod in 1932 by Staten Island Shipbuilding. Mr. Tod was a well-known offshore yachtsman as was his former yacht ‘Thistle", which competed in the Emperors Cup ocean race. SHEARWATER was launched on May 4, 1929 and photographs in the Boothbay Register reflect her graceful and elegant lines. Her first Captain, Leon Esterbrook of Edgarton, MA, arrived to take charge of the fitting out. Her owner Charles E Dunlap was a member of the Seawanhaka Corinthian Yacht Club, Oyster Bay, NY and this became SHEARWATER’s first homeport after her completion in late September 1929. It was there in Oyster Bay that she first started to thrill those who sailed in luxury aboard her and those who were privileged to crew her on race day. Since her launching and documentation in Lloyd’s Register of American Yachts in 1929, she has had a colorful history and has been carefully maintained and restored to standards that few contemporary vessels are able to match and is truly a piece of American Maritime History. On November 7, 1942 SHEARWATER was requisitioned by the War Shipping Administration and became a member of The United States Coast Guard’s Coastal Picket Patrol during World War Two. She was painted gray and bore the numbers CG67004. Based at Little Creek, Virginia she patrolled the waters east of the Chesapeake Bay entrance and south towards Cape Hatteras. Her skipper during that period reflected on how they used their free time while out on submarine patrol to race against other yachts and in his own words "sailed in tandem with the schooner Lord Jim, racing in and out of port, up and down the east coast and winning." She was designed and built as a gaff rigged schooner but during this period was changed to a Marconi rig. She carries over 2,550 square feet while under full sail. A true veteran world cruiser, she first transited the Panama Canal in July 1946 and in the late 1970’s and early 1980’s completed a two and a half-year global circumnavigation. In December 1971 Mrs. John B. Thayer of Rosemont, wife of a former trustee and treasurer, donated SHEARWATER to the University of Pennsylvania’s Institute of Environmental Medicine. She was used by the university as a laboratory for research on physiological responses to the stresses of living and working underwater. Captained by James Shearson, she was fitted with compressors, generators, monitoring instruments and a small decompression chamber. She has participated in many Ancient Mariner and Classic yacht races in U S waters as well as racing in the Bay of Islands in New Zealand while on her circumnavigation in the early 1980’s. It is rumored she was once dismasted in the famous Newport to Bermuda race. She was last raced by the current owners in San Diego in May 1995 in the American Schooner Cup and finished second overall. She entered the yacht charter industry in 1966 whilst on the West Coast sailing to the Channel Islands and was again used to generate income to keep her shipshape while owned by the University of Pennsylvania. During the chartering industry’s infancy in the Caribbean, SHEARWATER was known as the " Queen of the Fleet". Today she continues this tradition offering the most unique sailing experience and has passed rigid Coast Guard inspections and can carry up to 49 passengers. We welcome you to join us for an excellent opportunity to experience the ambiance of a vintage sailing vessel while delighting in the splendors of The Manhattan sky-line, the Statue of Liberty or the beauty of the oceans beyond.
Disneyland® Park In a Magical Kingdom not so far away - somewhere between a place where you wish upon a star and dreams come true - classic Disney heroes and heroines live once upon a time in fairytales that are, happily, never ending. 5 magical lands, endless fun, pick one that's for you... or pick them all! Experience your favourite Disney® Lands just as you remember them in classic Disney stories where fairytales really do come true. Endless attractions and thrills that come in all sizes and shapes. There are big thrills such as Space Mountain Mission 2 that takes you to the edge of the universe. For little ones, they can sail around the world with " it's a small world". Family fun can be found in every corner of the Park, from Pirates of the Caribbean to the Mad Hatter's Tea Cups. Meet Disney® Characters The Park where favourite Disney® Characters live and can't wait to meet you. Alongside Mickey and Minnie, say 'Howdy' to Goofy and 'Hello Honey' to Pooh. Get a hug, an autograph and a photo. Just say 'cheese.' It's party time! Every day's a party at Disneyland® Park. On top of all the wonderful attractions and characters, there are lots of spectacular family parade and shows to enjoy, all year round. Enjoy our wonderful shows and parades every day! Walt Disney Studios® Park Right next door to Disneyland® Park, discover the magical world of cinema and television at Walt Disney Studios Park - 4 cinemagical 'lots', featuring thrilling attractions and spectacular shows with your dreams centre-stage. Explore the scenes on 4 studio lots. Where your "screendreams" come true! It's showbiz, folks! Make your big screen debut at Production Courtyard, Toon Studio, Backlot and Front lot. It's a star studded itinerary, and you never know what star you'll bump into. Blockbuster preview attractions. You ought to be in pictures! It's your day to be discovered while exploring all there is to see at Disney® Studios - The Studio Tram Tour: Behind the Magic, Disney Cinema Parade, Animagique and 'lots' more... Walt Disney Studios® Park, where movie magic abounds. Get behind the scenes with our never seen before Parade and tours. Why not take in a spectacular Show or Parade to round off the day like the Studio Tram Tour: Behind the Magic or our Moteurs...Action! Stunt Show Spectacular? Then you'll know exactly what it's like to be a star.
Save up to 55% on admission to over 20 top attractions and tours for one low price with a Go Las Vegas Card. All 3, 4, and 5-Day passes include a Premium Attraction choice of Grand Canyon South Rim Bus Tour, a Blue Man Group show ticket, Las Vegas Strip Helicopter Tour, or the Richard Petty Driving Experience: Ride-Along. Enjoy the flexibility to choose attractions as you go and do as much as you want each day. Pay nothing at the gate. Save Money Save up to 55% off combined admission prices. Save Time Skip the line at select attractions. Flexibility Create your own itinerary from over 20 popular choices. Freedom No limitations. Do as much as you want each consecutive calendar day. Insider Info Free guidebook and map. Click here for a complete list of current attractions included with the Go San Diego® Card. Please note: FlowRider is closed until further notice. Please check the website for updates. Frequently Asked Questions How many attractions can I visit in one day? As many as you want! Most travelers plan to visit 2-3 attractions each day, but there's no limit. The more you do, the more you save. What do you mean by "consecutive calendar days"? "Consecutive calendar days" are days in a row, on a calendar. A calendar day is not a 24-hour period. For example, if you have a 3-Day Las Vegas All-Inclusive Pass and visit your first attraction on a Monday evening, it is valid for the remainder of Monday (1st calendar day) and the two days immediately following it: Tuesday (2nd calendar day), and Wednesday (3rd calendar day). Tip: to get the most out of your pass, plan to visit attractions early in the day. Is this just a discount card? Will I still need to buy tickets? No. Passes include admission to each attraction; no need to pay anything at the gate. Some attractions may offer upgrades or special exhibits for an additional fee. Do I need to choose my attractions in advance? Nope, you can choose from the included attractions as you go. What is the age cut off for child cards? Child cards are for children ages 3-12. Most attractions do not charge for children under 3 years old. However, there are some exceptions (especially children's museums and attractions geared toward very young travelers). If you have a child under 3 years old, please check with the attraction directly in advance. You may be charged at the gate. How will I get my pass? Instantly! Choose between 2 options: Use your pass right on your phone with the free Go City Card app. Print your pass and guidebook at home. Links and easy-to-follow instructions for both options will be in your confirmation email. How do I "activate" my card? Simply visit your first attraction! Is my card valid all day? Yes. You can enter attractions any time with the Las Vegas All-Inclusive Pass. What is your refund policy? Our Risk Free Guarantee gives you one year from your purchase date to return any non-activated passes for a full refund. How many days should I buy? Most travelers visit between 2 and 3 attractions each day depending on individual preference. Our most popular card is the 3-Day card. What is the Premium Attractions offer? With 3, 4, and 5-Day passes, you get admission to one Premium Attraction on one of the days your card is valid. Can I use my pass at all of the V Theater Shows? You may go to one V Theater Show per day during the life of your pass. Can I hop on the Bus Tour at any stop? Yup! The Hop-On Hop-Off Big Bus Las Vegas tour lets you hop on at any stop along the 2 routes – just show your pass to a Big Bus staff member and board the bus. Click here to download a list of stops. Can I purchase passes on the spur of the moment when I arrive in Las Vegas? Of course! With instant digital delivery, you can purchase and access passes right on your mobile device. Does a Las Vegas All-Inclusive Pass expire? Yes. You have one year from the date of purchase to begin using your pass. After one year, it will expire. How much will I save? Compare the price of the pass to the gate prices of the attractions you want to visit to see how much you can save. We give you the flexibility to create your own itinerary and choose the attractions you want to visit depending on your interests. For inspiration, check out some of our sample itineraries, insider tips, and more for info on all the fun things to do in Las Vegas so you can make the most of your time here. Can I visit an attraction more than once? In most cases, you can visit each attraction once per day. Some attractions are valid only once during the life of the pass. Please reference your guidebook for specific information on each attraction. Do I need to make reservations to visit the attractions? Attractions that require a reservation will display this symbol on the guidebook page. Some attractions require a credit card to hold a reservation. In these cases, your credit card will not be charged unless you do not show up for your reservation. What’s the catch? There’s no catch. Las Vegas All-Inclusive Pass has a partnership with all of the participating attractions to make your visit to Las Vegas as memorable as possible and to help you save time and money. Can I share my pass with a friend or sell it? No. The Las Vegas All-Inclusive Pass is non-transferrable and may not be re-sold. What happens if an attraction is closed or a tour is cancelled due to weather or other problem? While we do our best to ensure that all attractions are available, events happen that are out of our control. The great thing about a Las Vegas All-Inclusive Pass is that there are so many attractions to choose from. If an attraction is closed, or cannot be visited for some reason, we know you'll find a fun alternative in your guidebook!
